Definition in file TeLegendEntry.h.
#include <string>
#include <vector>
#include <map>
#include "TeUtils.h"
#include "TeDataTypes.h"
#include "TeSlice.h"
#include "TeVisual.h"
Go to the source code of this file.
Data Structures | |
| class | TeLegendEntry |
| A Legend Entry represents a group of objects of a theme. More... | |
Typedefs | |
| typedef map < TeGeomRep, TeVisual * > | TeGeomRepVisualMap |
| A map from representation types to a presentation visual characteristics. | |
| typedef map< int, TeLegendEntry * > | TeLegendEntryMap |
| A map of legend identifiers to legend entrie pointers. | |
| typedef vector < TeLegendEntry > | TeLegendEntryVector |
| A vector of legendy entries. | |
| typedef map<TeGeomRep,TeVisual*> TeGeomRepVisualMap |
Definition at line 41 of file TeLegendEntry.h.
| typedef map<int, TeLegendEntry*> TeLegendEntryMap |
Definition at line 165 of file TeLegendEntry.h.
| typedef vector<TeLegendEntry> TeLegendEntryVector |
Definition at line 162 of file TeLegendEntry.h.
1.5.3